2010 SLCC coming together

Sunday, July 11th, 2010
The 6th annual Second Life Community Convention (SLCC) will take place in Boston, August 13-15, at the Boston Park Plaza Hotel and Towers, with a new organizing committee at the helm. AvaCon, Inc. has taken over the reins for the convention with a team experienced in the production of conferences and conventions.

Second Life® is a thriving online community based in a 3D environment which was established in 2003. It has "Residents" from all over the world-1.4 million of whom have actively participated in the past 60 days. More than a game environment, Second Life combines the visual richness of a virtual world simulation with applications and tools for creative collaboration and social networking. Attendees come from many sectors, including government agencies, Fortune 500 companies, universities and colleges, hospitals, and non-profits, as well as individuals at the consumer level who use the platform for music, art, online community building, and much more.

The goal of convention is to bring the many Residents of the Second Life community together to network, build friendships and to discuss Second Life in a common forum. All of the organizers and volunteers who plan and staff each year's convention donate their time, expertise, skills and love of Second Life to create a great experience for attendees. "While we all value our experiences in the virtual world, SLCC allows us to meet each other in person, share meals together, learn from one another, and celebrate the abundant creativity that Second Life makes possible," says organizer Donna Meyer.

The Second Life Community Convention presents a number of tracks relating to how people are using Second Life. Last year's convention tracks included Education, Business, Health and Support, Nonprofit, Music, Fashion, Art, Theatre, Poetry, Performance & Community. This year organizers are combining areas which have overlapped in the past. "We've changed the names of some of the tracks slightly to better reflect the most common topics at the convention," explains Joyce Bettencourt of the organizing team.

In addition to new programming and content, AvaCon, Inc. has also launched a new website at http://www.slconvention.org which has all the details for the convention content, registration, sponsorship, and volunteering opportunities.  The site will act as the center for information about tracks, social events, location, and other details for attendees. Submission forms for proposals for panels and presentations can be found there, along with specifics for advertising in the convention program.

Sponsors of the Second Life Community Convention have the opportunity to reach a highly coveted target demographic of tech-savvy early adopters, virtual world developers and thought leaders, online community organizers, and the most innovative and dedicated Second Life residents. In addition to the audience of 350-400 attendees of the convention in Boston, sponsor's messages are also seen by an even broader audience of thousands of attendees through the virtual convention site hosted in the virtual world of Second Life.

Registration for the convention includes access to the convention content, exhibits, and lunches on convention days. The Early-Bird Registration is available to the first 50 paid registrants at $185.  Through July 3, Early Registration is $230, and the Regular Registration price is $260.

Because SLCC is organized for Second Life Residents by Second Life Residents, including teens - there's something for everyone! Content creators, artists, and musicians attend to share ideas, get creative, and learn new techniques from the pros. Enterprise users and businesses discuss strategies for success and techniques for maximum ROI. Educators present research, best practices, and workshops. Everyone from casual users, community groups, and roleplayers to those interested in more serious applications of Second Life come to the convention to learn, share, and network with the real people behind the avatars!

AvaCon, Inc. is a non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. AvaCon holds conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. AvaCon's primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public about the emerging ecosystem of technologies broadly known as the metaverse.